Patron is a survival city builder with a unique social dynamics system. Gather and produce resources, build your fledgling village into a prosperous city and navigate the intricate social tensions before they reach boiling point.
Patron builds upon the foundations laid out by the staples of the survival city builder genre and enhances the experience with a large research tree and by introducing intricate social dynamics into the game and the genre in general. Happiness, the standard simple feature of all such games, in the case of Patron is a complete gameplay system in its own right.
Patron starts off similarly to other games in the genre, but then veers off exploring social intricacies and what it means to truly run a society and not just a city filled with automatons.
Each individual citizen in the town has their needs, desires and issues troubling them or making them happy. Some citizens are more concerned with immigration, while others are more aggravated by tax-related issues. If the citizen’s view on the subject is in line with what the town government (YOU, the player) is doing, they will be happy. Works the other way around as well.
A survival city builder with a unique social dynamics system
Gather and produce resources
Establish sustainable production chains
Build your fledgling village into a prosperous city as you construct and upgrade buildings
Manage your people and steer your citizens towards needed professions
Balance social issues: Class strife, Immigration, Religion, Health, Safety, Loyalty...
Plan growth through an extensive Research Tree and unlock technology, policies and upgrades
Plan production and overseas trade to support your economy through difficult times
OS: Windows 10 (64-bit)
Processor: Intel Core i5-3470 or AMD Ryzen 3 1200
Memory: 8 GB RAM
Graphics: GeForce GTX 1050 3 GB or AMD Radeon RX 560 4GB
DirectX: Version 11
Storage: 10 GB available disk space